Grounded Patch 1.4.7: A Comprehensive Overview
Obsidian Entertainment’s survival adventure Grounded continues to evolve with the release of Patch 1.4.7. As the player count steadies around 3,703 concurrent users, this update brings a host of quality-of-life improvements, gameplay balancing, and exciting expansions to the REMIX.D Yard. Whether you’re a seasoned survivor or just getting started in the backyard wilderness, this patch offers something to enhance your experience.
General Gameplay Enhancements
One of the standout additions in Patch 1.4.7 is the introduction of an “AFK” state. If a player remains inactive for 60 seconds, their Hunger and Thirst depletion rates are reduced by a staggering 95% until they resume activity. This change helps prevent unnecessary resource drain during breaks, making survival management a bit more forgiving.
Movement mechanics have also been refined, particularly for gamepad users. Walking at speeds slower than sprint no longer drains stamina, allowing for more strategic pacing without stamina penalties. Additionally, the ZIP.R zipline has received a speed boost, now traveling 50% faster, which significantly improves traversal across the backyard.
Speed boosts tied to specific mutations and equipment have been tweaked for better responsiveness. The Natural Explorer mutation and Aphid Slippers now restore their speed bonuses immediately after combat, ensuring players can quickly regain momentum without delay.
Lure Trap and Pet System Updates
The Lure Trap has been updated to attract all land creatures except Stinkbugs, Green Shield Bugs, and all water creatures. This adjustment broadens the trap’s utility, making it a more versatile tool for players looking to gather resources or distract pests.
Pets, a beloved feature for many survivors, have received substantial buffs in this patch. All pets now boast a 150% increase in health, making them more durable companions during expeditions. The Aphid pet, in particular, has been enhanced to reduce stamina drain while sprinting by 30% (up from 20%) and increase player movement speed by 15%. Meanwhile, the Weevil pet now halves both Thirst and Hunger drain rates, a significant boost for long survival sessions.
Boss Battle Adjustments: Mantis Gets a Tactical Edge
Boss encounters remain some of the most challenging and rewarding moments in Grounded, and Patch 1.4.7 introduces a notable change to the Mantis boss fight. The Mantis’ infamous Scream attack can now be Perfect Blocked, adding a new layer of strategy and timing for players facing this formidable foe. This adjustment rewards skillful play and opens new possibilities for solo and cooperative combat tactics.
REMIX.D Yard Expansion and Balancing
One of the most significant additions in this patch is the expansion of armor upgrades within the REMIX.D Yard. Players can now upgrade all armor pieces up to Level 15, with upgrade costs reduced by 40% compared to the last Public Test Build. These upgrades bring substantial improvements in defense and durability, scaling as follows:
- Level 10: 90% Defense & Durability
- Level 11: 115% Defense & Durability
- Level 12: 140% Defense & Durability
- Level 13: 165% Defense & Durability
- Level 14: 190% Defense & Durability
- Level 15: 215% Defense & Durability
This armor upgrade system allows players to better tailor their survivability to the escalating threats found in the REMIX.D Yard and beyond.
Infusion attack damage has been significantly reduced against buildings, a thoughtful balance change that helps preserve player bases during Javamatic and Base Defense battles. Additionally, killing the Mini Mantis no longer counts as defeating the main Mantis boss for unlocking the REMIX.R room door, and now only rewards 3,000 Raw Science per kill. This change encourages players to focus on the main boss for progression and rewards.
New Customization Options and Scaling Rewards
Survival Mode players can now adjust the REMIX.D Level directly through the Start Menu under Game Options → Miscellaneous → REMIX.D Level. This new custom game option offers greater control over difficulty and rewards, providing a tailored challenge for all types of players.
The REMIX.D Level display has also been enhanced to show levels beyond 10, giving players clear feedback on their progression.
Raw Science (RS) rewards now scale dynamically with REMIX.D Level:
- Infused Creatures start with a base reward of 3,000 RS, increasing by 10% per REMIX.D level.
- Boss rewards begin at 12,000 RS, scaling up by 30% per REMIX.D level.
Furthermore, at REMIX.D+4 and higher, bosses begin to drop enhanced loot, incentivizing players to push their limits for better gear and resources.
Conclusion: Patch 1.4.7 Brings Meaningful Improvements and Depth
Patch 1.4.7 for Grounded is a robust update that balances quality-of-life improvements with deeper gameplay expansions. From the new AFK state and movement refinements to the expanded armor upgrades and REMIX.D scaling, this patch caters to both casual players and hardcore survivors alike. The buffs to pets and adjustments to boss mechanics further enrich the experience, ensuring that every expedition into the backyard remains thrilling and rewarding.
As the community continues to explore the intricacies of this update, players can look forward to a more polished and engaging survival adventure. Whether you’re upgrading your armor to Level 15 or mastering the Perfect Block against the Mantis’ Scream, Patch 1.4.7 offers fresh challenges and opportunities in the miniature wilderness of Grounded.