Unnamed Space Idle Active Players

Live Steam player count and statistics for Unnamed Space Idle

Current Players

3.8K

3,834 playing now

24h Peak

4.5K

4,494 peak today

All-Time Peak

6.4K

6,385 record

Steam Rank

#278

Most played games

Last updated: 1/10/2026, 9:51:36 AM

Unnamed Space Idle: Major Engine Update Brings Performance Boosts and Quality of Life Improvements

With a current average player count of 4,069, Unnamed Space Idle continues to captivate idle game enthusiasts with its deep progression systems and space-themed mechanics. Recently, the development team rolled out a significant update-Version 0.70.0.0-focused primarily on upgrading the game’s underlying engine. This update not only lays the groundwork for smoother future content additions but also introduces several quality of life improvements and bug fixes that enhance the overall player experience.

Godot Engine Upgrade: A Foundation for Future Growth

The headline feature of the 0.70.0.0 update is the migration to the latest version of the Godot engine. This is a considerable technical overhaul, involving extensive under-the-hood changes that affect many core systems. The upgrade aims to simplify future updates, improve stability, and deliver minor performance gains on certain hardware configurations.

One of the most noticeable fixes players will appreciate is the elimination of text tearing and squishing issues, especially at non-native resolutions. This visual polish enhances readability and overall immersion, particularly for those playing on varied display setups. While the update brings minor visual differences across the game, these tweaks are subtle and generally improve the interface’s clarity and responsiveness.

Given the scale of this engine upgrade, the developers have requested players to report any bugs or unusual behavior they encounter. This collaborative approach helps ensure that the update stabilizes quickly, paving the way for the next wave of content additions.

Key Gameplay and UI Improvements

Beyond the engine upgrade, Version 0.70.0.0 introduces several gameplay tweaks and UI enhancements designed to streamline player interactions and reduce repetitive tasks:

  • Synth UI Screen Update: The Synth UI has been refreshed, and notably, the synth pin AI point upgrade has been removed and refunded to players. This change simplifies the upgrade path and reallocates resources more efficiently.
  • R1 Upgrade Adjustment: The R1 upgrade now grants the “Smart Craft” ability if players did not previously have it. For those who already possessed Smart Craft, the AI points invested are refunded, ensuring no loss of progress.
  • Top Resource Area Revamp: The top resource display area no longer includes settings but can now show up to five resources simultaneously. This change allows players to monitor more critical resources at a glance without navigating menus.
  • Core Node Selection Memory: Cores now remember which node was selected across multiple instances of the same core type, rather than only the last selected one. This improvement reduces the need for repetitive node selection when managing multiple cores.
  • Fleet S Nodes Balancing: For galaxies 4 and above, Fleet S nodes have fewer levels but provide greater stats per level. This adjustment reduces the need for manual re-runs, making progression smoother and less grind-heavy. Players may notice a jump in their current galaxy stats depending on their S node distribution.
  • Warp Discharge Achievements: These achievements now boost discharge speed instead of charge speed, aligning rewards more closely with gameplay pacing and player strategy.
  • Tether Warp Automation: Tether warps now automatically switch when one reaches max level or when the player has enough Skein to max it. This automation reduces micromanagement and keeps progression flowing seamlessly.
  • Splice Automation Options: The splice automation system has been enhanced with new prioritization options, allowing players to choose between prioritizing the quickest to rank or level. This added flexibility helps tailor automation to individual playstyles.

Additional Features and Fixes

Version 0.70.0.0 also introduces the initial support for the Turkish language, expanding accessibility for players worldwide. This localization effort is a positive step toward making Unnamed Space Idle more inclusive and welcoming to a broader audience.

Several bugs and issues have been addressed in this update, improving overall game stability and accuracy:

  • Fixed an issue where base resources were not providing the stated amounts, ensuring resource gains now match their descriptions.
  • Resolved a problem with Fleet UT grid buffs not applying correctly when fully filled out, ensuring buffs function as intended.
  • Corrected the cloud save screen to display fresh save information immediately after performing a cloud save, improving user feedback and confidence in save operations.
  • Fixed time estimates for splice aspect level and rank, providing more accurate progression predictions.

Looking Ahead

With the engine upgrade now in place and stabilized, the developer’s focus will shift back to creating new content for Unnamed Space Idle. The foundation laid by this update promises smoother development cycles and enhanced player experiences in future releases.

Players are encouraged to explore the changes and report any issues they encounter to help the development team fine-tune the game. As the community grows and the game evolves, Unnamed Space Idle remains a compelling choice for idle game fans seeking a rich, space-themed adventure with deep mechanics and ongoing support.